Wednesday, 29 October 2014

Death Knight Unholy PVP for Battleground






AMS= Anti-Magic Shell
AMZ= -//- zone
IBF= Icebound Fortitude
Chains= Chains of Ice
Port/teleport= Warlock demonic Circle: teleport
HC= Hungering Cold
DG=Death Grip


UPDATED: Gear (trinkets part) and Strangulate sections.

Setups

1) Paladin dk (kill stuff with hoj)
2) Disc priest dk (dispels + mana burn)
3) Rsham dk (purge, wind shear and hex are very effective vs healers)
4) Druid dk (boring setup but it's playable)
5) Rogue dk (I haven't played this setup as frost but as unholy it was viable up to 2,4k thus I believe it would work much better as Frost)



General

-Uholy have undispellable diseases thus you have to spam Death Coil.

For survivablity you Have Survive skill such as AMS, AMZ, Death  pacth, And u can use Death Strike to help regain health while doin damage and IBF

Forcing opponents defensive with ridiculous damage and stopping CC on healer is also important for staying alive.

-If you are in open vs any caster use LOS tactic at let disease and ur ghoul doin damage.

-Try to time burst : DK uhonly bust key


-Make sure to kill cleansing totem at least when bursting. Outside cc its just nuisance, same with spam dispels.

-Chains of ice people behind LoS so their healer can't dispel them. I recommend saving frost runes specificly for this

-Choose your presence corectly.

Doing damage

Always keep disease at target spread it refresh it... forbest aoe damage use DnD...
Knowing ur skill rune cost is very important : 
Scourge strike = 1 unholy + 1 Frost
Death Srike = 1 unholy + 1 Frost
Blood sriket = 1 Blood
Dnd = 1 unholy + 1 Frost + 1 Blood
Burst with Dk = when ur all your rune at no cd use 2x scourge strike pump up empower rune weapon , spawn ur ghoul dan hit with scouge strike 2 more time
dont forget use blood rune to strangulate at healer or at target.

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For overall damage;


Strangulate



Most effective way would be strangulating healer before HC, dumping some damage in then double hungering cold, 3-4 seconds of RP gain with chain/pestilence, then Hammer of Justice.

Strangulate should be used as utility silence instead of trying to stop healing. It is quite useless versus bauble (you will almost never have enough runic power to land kill after bauble, unless you get scent of blood procs and crits)

Strangulating warlock during HC is favorable to stop shadowfury/death coil or fear on your team mate so he can continue cc after HC. Also you can stop warlock from being able to teleport then follow up with HoJ/bash.

Strangulate disc priest over hoj at low health to stop pain suppress. If he has no trinket ready he may die, or sometimes they don't trinket at all.

Strangulate disc in HC to stop pain suppress.

Strangulate DKs to stop their defensive cooldowns and they die easily.

You can strangulate hunter to stop trap after scatter shot.

Strangulating mage prevents him from using Cold Snap. If he doesn't have mage armor on, you can kill mage without him being able to ice block second time (can happen even with mage armor up on 2,5 second silence).

Vs healers you can strangulate them at full health just to stop shielding/hots and follow up with perfect HC.



Shields

Make sure that target has no absorb shield or that your team mate can dispel it.

- Sacred Shield;easy way is to make paladin use it on himself first.
- Power Word: Shield; just dps it off first.
- Ice Barrier (careful with this one as you will get nova'd by it).
Defensive abilities

-Kidney shot; Majority of rogues spam kidney shot so just waiting for kidney shot cooldown is usually good idea. You may use Icebound Fortitude to prevent also cheap shot if vanish is ready and you think you have good chance at killing rogue otherwise.

-Disarms; you can use swordbreaking weapon to reduce duration of disarm and give you enough time to kill even if you got disarmed

-Warlock teleport; Either wait that warlock uses it or just make him use it first (warlocks use it differently, he may teleport just because you might hungering cold). Warlock cannot teleport if you interrupt Shadow school thus interrupt + strangulate can be enough with HC to kill warlock, but stun after strangulate is favorable.

Also watch for positioning of portal; if it's in open you can grip warlock after port as well.

-Often warlocks run out of port range
-They also forget to refresh port

-Killing warlock with empower rune weapon is possible even if he has Earth or Sacred shield just as long you can stick to him for entire duration of HC + stun or fear.

-Shield block; this one is pretty annoying, warrior can block full Frost Strikes but you can also land them through it (if stunned). If you can go on warrior without Shield Block he's quite squishy.

-If you will get follow up cc after Hungering Cold, you can save runic power just to spam Frost Strike when Shield Block is over.

-AMS and AMZ by DKs can be stopped with strangulate, if they are on cooldown he can only lichborne or icebound, neither is particularly lifesaving. You can stop Death Pact by killing ghoul.

- Retri paladins Hand of Freedom; When playing with paladin it's quite irritating, I recommend just laming until he uses it or use strangulate to prevent dispel on HC.

Anti-Magic Shell

Vs casters this should be used anti-cc ability while using Hungering Cold (not necessary if you go for healer).

However, if warlock has trinket ready you should use AMS incase of trinket + shadowfury/death coil.

When AMS is unnecessary as defensive cooldown (mostly vs dk teams) you can use it to just generate runic power and avoid some chains.

With paladin, you can get freedom to break snares during AMS to get most out of it.

I use glyph of AMS specificly because it's important to stick to casters during HC.



Glyphs

Glyph of Disease
Glyph of Dark Death
Glyph of The Ghoul

Minors: Glyph of Pestilence, Glyph of Raise Dead, Glyph of Horn of Winter

2s arena patner comp:
DK palret = its good comp but not easy
DK Shadow Priest = Ya it was the easiest Comp Shadow priest is way to opp at 3.3.5 WOTLK pacth and yes Shadow priest easy to play. :D almost all people choose this class easy to play for kill and high suvive and lot of cc skill. imagine when Vampiric touch land at target u have fear, strangulate, mind frezze, Death grip, horror, mind control, priest have a dispel. yes priest shadow way to op at WOTLK and Cata :) mind blast reduce heal for 30%

Wanna doin more chalenge do with comp dk priest dici... ya dk doest not have reduce heal so more dificult :)

DK priest shadow is easy comp same like rogue shadow priest

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